﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Edytor.Objects
{
    public class Layer
    {
        private string _layerName;
        public string LayerName
        {
            get { return _layerName; }
            set { _layerName = value; }
        }

        private int _layerIndex;
        public int LayerIndex
        {
            get { return _layerIndex; }
            set { _layerIndex = value; }
        }


        public Layer(string layerName,int layerIndex)
        {
            this.LayerName = layerName;
            this.LayerIndex = layerIndex;
        }
        public override string ToString()
        {
            return  LayerName + " ID:[" + LayerIndex.ToString() + "]";
        }
    }
}
